Special Interest Groups (SIGs) provide a forum within AERA for the involvement of individuals drawn together by a common interest in a field of study, teaching, or research when the existing divisional structure may not directly facilitate such activity. The Association provides SIGs program time at the Annual Meeting, publicity, scheduling, staff support, viability, and the prestige of AERA affiliation.
We are pleased to offer five webinars intended to familiarize you with the concept of a Networked Improvement Community, and each of the four important components and elements of a successful NIC. An introductory 30-minute webinar will feature one or two experts from out team providing key background information about the focal challenges of building a NIC. A facilitated discussion forum will continue for two weeks after the video is posted to this site. At the end of the two weeks, another live webinar with the same expert will be featured. This follow-up webinar will focus on the topics that have arisen through the online forum, as well as questions that are asked live during the webinar.
Coburn, C. E., & Penuel, W. R. (2016). Research–Practice Partnerships in Education: Outcomes, Dynamics, and Open Questions. Educational Researcher, 45(1), 48–54. https://doi.org/10.3102/0013189X16631750
Fishman, B. J., Penuel, W. R., Allen, A.-R., Cheng, B. H., & Sabelli, N. (2013). Design-Based Implementation Research: An Emerging Model for Transforming the Relationship of Research and Practice. National Society for the Study of Education, 112(2), 136–156.
Bryk, A. S., Gomez, L. M., & Grunow, A. (2011). Getting Ideas into Action: Building Networked Improvement Communities in Education. In M. T. Hallinan (Ed.), Frontiers in Sociology of Education (pp. 127–162). Springer Netherlands. http://link.springer.com/10.1007/978-94-007-1576-9_7
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Barab, S., & Squire, K. (2004). Design-Based Research: Putting a Stake in the Ground. Journal of the Learning Sciences, 13(1), 1–14. https://doi.org/10.1207/s15327809jls1301_1
Goldman, S., & Kabayadondo, Z. (2017). Taking Design Thinking to School: How the Technology of Design Can Transform Teachers, Learners, and Classrooms. Routledge.
Sheridan, K., Halverson, E. R., Litts, B., Brahms, L., Jacobs-Priebe, L., & Owens, T. (2014). Learning in the Making: A Comparative Case Study of Three Makerspaces. Harvard Educational Review, 84(4), 505–531. https://doi.org/10.17763/haer.84.4.brr34733723j648u
Goldman, S. (2017). Design Thinking. In K. Peppler (Ed.), The SAGE Encyclopedia of Out-of-School Learning (Vol. 1–2, pp. 210–212). SAGE Publications, Inc. https://doi.org/10.4135/9781483385198
Sheridan, K. M. (2017). Design and Out-of-School Learning. In K. Peppler (Ed.), The SAGE Encyclopedia of Out-of-School Learning (Vol. 1–2, pp. 204–207). SAGE Publications, Inc. https://doi.org/10.4135/9781483385198
Kafai, Y. B., Fields, D. A., & Searle, K. A. (2011). Everyday Creativity in Novice E-Textile Designs. Proceedings of the 8th ACM Conference on Creativity and Cognition, 353–354. https://doi.org/10.1145/2069618.2069692
Carroll, M. (2014). Shoot for the Moon! The Mentors and the Middle Schoolers Explore the Intersection of Design Thinking and Stem. Journal of Pre-College Engineering Education Research (J-PEER), 4(1). https://doi.org/10.7771/2157-9288.1072
Barron, B., Wise, S., & Martin, C. K. (2013). Creating Within and Across Life Spaces: The Role of a Computer Clubhouse in a Child’s Learning Ecology. In B. Bevan, P. Bell, R. Stevens, & A. Razfar (Eds.), LOST Opportunities: Learning in Out-of-School Time (pp. 99–118). Springer Netherlands. https://doi.org/10.1007/978-94-007-4304-5_8
Barron, B., Gomez, K., Pinkard, N., & Martin, C. K. (2014). The Digital Youth Network: Cultivating Digital Media Citizenship in Urban Communities. MIT Press. https://doi.org/10.7551/mitpress/9240.001.0001
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Kolodner, J. L., Camp, P. J., Crismond, D., Fasse, B., Gray, J., Holbrook, J., Puntambekar, S., & Ryan, M. (2003). Problem-Based Learning Meets Case-Based Reasoning in the Middle-School Science Classroom: Putting Learning by Design(tm) Into Practice. Journal of the Learning Sciences, 12(4), 495–547. https://doi.org/10.1207/S15327809JLS1204_2
Hmelo, C. E., Holton, D. L., & Kolodner, J. L. (2000). Designing to Learn About Complex Systems. Journal of the Learning Sciences, 9(3), 247–298. https://doi.org/10.1207/S15327809JLS0903_2
Greeno, J. G., Collins, A. M., & Resnick, L. B. (1996). Cognition and Learning. In D. C. Berliner & R. C. Calfee (Eds.), Handbook of Educational Psychology (pp. 15–46). Routledge.
Goldman, S., Kabayadondo, Z., Royalty, A., Carroll, M. P., & Roth, B. (2014). Student Teams in Search of Design Thinking. In L. Leifer, H. Plattner, & C. Meinel (Eds.), Design Thinking Research: Building Innovation Eco-Systems (pp. 11–34). Springer International Publishing. https://doi.org/10.1007/978-3-319-01303-9_2
Foss, E., Guha, M. L., Papadatos, P., Clegg, T., Yip, J., & Walsh, G. (2013). Cooperative Inquiry Extended: Creating Technology with Middle School Students with Learning Differences. Journal of Special Education Technology, 28(3), 33–46. https://doi.org/10.1177/016264341302800303
Goldman, S. (2017). Design Thinking. In K. Peppler (Ed.), The SAGE Encyclopedia of Out-of-School Learning (Vol. 1–2, pp. 210–212). SAGE Publications, Inc. https://doi.org/10.4135/9781483385198
Waks, L. J. (2001). Donald Schon’s Philosophy of Design and Design Education. International Journal of Technology and Design Education, 11(1), 37–51. https://doi.org/10.1023/A:1011251801044
Pea, R. D. (1993). Practices of Distributed Intelligence and Designs for Education. In G. Salomon (Ed.), Distributed Cognitions: Psychological and Educational Considerations (pp. 47–87). Cambridge University Press.
Luckin, R., Puntambekar, S., Goodyear, P., Grabowski, B. L., Underwood, J., & Winters, N. (Eds.). (2013). Handbook of Design in Educational Technology. Routledge. https://doi.org/10.4324/9780203075227
Laurillard, D. (2012). Teaching as a Design Science: Building Pedagogical Patterns for Learning and Technology. Routledge. https://doi.org/10.4324/9780203125083
Koehler, M. J., & Mishra, P. (2005). What Happens When Teachers Design Educational Technology? The Development of Technological Pedagogical Content Knowledge. Journal of Educational Computing Research, 32(2), 131–152. https://doi.org/10.2190/0EW7-01WB-BKHL-QDYV
Reiser, R. A., & Dempsey, J. V. (Eds.). (2011). The Learning Sciences: Where They Came from and What It Means for Instructional Designers. In Trends and Issues in Instructional Design and Technology (pp. 53–63). Pearson Higher Ed.
Bielaczyc, K. (2006). Designing Social Infrastructure: Critical Issues in Creating Learning Environments With Technology. Journal of the Learning Sciences, 15(3), 301–329. https://doi.org/10.1207/s15327809jls1503_1
Spillane, J. P., & Coldren, A. F. (2011). Diagnosis and Design for School Improvement: Using a Distributed Perspective to Lead and Manage Change. Teachers College Press.
Joseph, D. (2004). The Practice of Design-Based Research: Uncovering the Interplay Between Design, Research, and the Real-World Context. Educational Psychologist, 39(4), 235–242. https://doi.org/10.1207/s15326985ep3904_5
Collins, A., Joseph, D., & Bielaczyc, K. (2004). Design Research: Theoretical and Methodological Issues. Journal of the Learning Sciences, 13(1), 15–42. https://doi.org/10.1207/s15327809jls1301_2
Barab, S. A. (2014). Design-Based Research. In R. K. Sawyer (Ed.), The Cambridge Handbook of the Learning Sciences (2nd ed., pp. 151–170). Cambridge University Press.
Voogt, J., Laferrière, T., Breuleux, A., Itow, R. C., Hickey, D. T., & McKenney, S. (2015). Collaborative Design as a Form of Professional Development. Instructional Science, 43(2), 259–282. https://doi.org/10.1007/s11251-014-9340-7
Smith, R. C., & Iversen, O. S. (2018). Participatory Design for Sustainable Social Change. Design Studies, 59, 9–36. https://doi.org/10.1016/j.destud.2018.05.005
Könings, K. D., Brand-Gruwel, S., & van Merriënboer, J. J. G. (2005). Towards More Powerful Learning Environments Through Combining the Perspectives of Designers, Teachers, and Students. British Journal of Educational Psychology, 75(4), 645–660. https://doi.org/10.1348/000709905X43616
Goldman, S. (2017). Design Thinking. In K. Peppler (Ed.), The SAGE Encyclopedia of Out-of-School Learning (Vol. 1–2, pp. 210–212). SAGE Publications, Inc. https://doi.org/10.4135/9781483385198
Fischer, G. (2013). Meta-Design: Empowering All Stakeholders as Co-Designers. In R. Luckin, S. Puntambekar, P. Goodyear, B. L. Grabowski, J. Underwood, & N. Winters (Eds.), Handbook of Design in Educational Technology. Routledge.
Fails, J. A., Guha, M. L., & Druin, A. (2012). Methods and Techniques for Involving Children in the Design of New Technology for Children. Foundations and Trends® in Human–Computer Interaction, 6(2), 85–166. https://doi.org/10.1561/1100000018
Druin, A. (2002). The Role of Children in the Design of New Technology. Behaviour & Information Technology, 21(1), 1–25. https://doi.org/10.1080/01449290110108659
DiSalvo, B., & DiSalvo, C. (2014). Designing for Democracy in Education: Participatory Design and the Learning Sciences. https://repository.isls.org//handle/1/1196
DiSalvo, C., Clement, A., & Pipek, V. (2013). Communities: Participatory Design for, with and by Communities. In J. Simonsen & T. Robertson (Eds.), Routledge International Handbook of Participatory Design. Routledge.
Constantin, A., & Hourcade, J. P. (2018). Toward a Technology-based Tool to Support Idea Generation during Participatory Design with Children with Autism Spectrum Disorders. Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 385–387. https://doi.org/10.1145/3234695.3240995