-
What Is Design Thinking and Why Is It Important?
Razzouk, R., & Shute, V. (2012). What Is Design Thinking and Why Is It Important? Review of Educational Research, 82(3), 330–348. https://doi.org/10.3102/0034654312457429
-
What Happens When Teachers Design Educational Technology? The Development of Technological Pedagogical Content Knowledge
Koehler, M. J., & Mishra, P. (2005). What Happens When Teachers Design Educational Technology? The Development of Technological Pedagogical Content Knowledge. Journal of Educational Computing Research, 32(2), 131–152. https://doi.org/10.2190/0EW7-01WB-BKHL-QDYV
-
Understanding by Design
Wiggins, G., Wiggins, G. P., & McTighe, J. (2005). Understanding by Design. ASCD.
-
Transforming Constructivist Learning into Action: Design Thinking in education
Scheer, A., Noweski, C., & Meinel, C. (2012). Transforming Constructivist Learning into Action: Design Thinking in education. Design and Technology Education: An International Journal, 17(3). https://ojs.lboro.ac.uk/DATE/article/view/1758
-
Towards More Powerful Learning Environments Through Combining the Perspectives of Designers, Teachers, and Students
Könings, K. D., Brand-Gruwel, S., & van Merriënboer, J. J. G. (2005). Towards More Powerful Learning Environments Through Combining the Perspectives of Designers, Teachers, and Students. British Journal of Educational Psychology, 75(4), 645–660. https://doi.org/10.1348/000709905X43616
-
Toward a Technology-based Tool to Support Idea Generation during Participatory Design with Children with Autism Spectrum Disorders
Constantin, A., & Hourcade, J. P. (2018). Toward a Technology-based Tool to Support Idea Generation during Participatory Design with Children with Autism Spectrum Disorders. Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility, 385–387. https://doi.org/10.1145/3234695.3240995
-
Toward A Framework for Culturally Responsive Design in Multimedia Computer Environments: Cultural Modeling as a Case
Lee, C. D. (2003). Toward A Framework for Culturally Responsive Design in Multimedia Computer Environments: Cultural Modeling as a Case. Mind, Culture, and Activity, 10(1), 42–61. https://doi.org/10.1207/S15327884MCA1001_05
-
Toward a Design Science of Education
Collins, A. (1992). Toward a Design Science of Education. In E. Scanlon & T. O’Shea (Eds.), New Directions in Educational Technology (pp. 15–22). Springer. https://doi.org/10.1007/978-3-642-77750-9_2
-
Thinking Technology: Toward a Constructivist Design Model
Jonassen, D. H. (1994). Thinking Technology: Toward a Constructivist Design Model. Educational Technology, 34(4), 34–37.
-
The Sciences of the Artificial
Simon, H. A. (1996). The Sciences of the Artificial (3rd ed.). MIT Press.
-
The Role of Children in the Design of New Technology
Druin, A. (2002). The Role of Children in the Design of New Technology. Behaviour & Information Technology, 21(1), 1–25. https://doi.org/10.1080/01449290110108659
-
The Practice of Design-Based Research: Uncovering the Interplay Between Design, Research, and the Real-World Context
Joseph, D. (2004). The Practice of Design-Based Research: Uncovering the Interplay Between Design, Research, and the Real-World Context. Educational Psychologist, 39(4), 235–242. https://doi.org/10.1207/s15326985ep3904_5
-
The Materiality of Design in E-Textiles
Tan, V., Keune, A., & Peppler, K. (2016). The Materiality of Design in E-Textiles. In S. Goldman & Z. Kabayadondo (Eds.), Taking Design Thinking to School. Routledge.
-
The Learning Sciences: Where They Came from and What It Means for Instructional Designers
Hoadly, C. & Van Haneghan, J.P. (2011). The Learning Sciences: Where They Came from and What It Means for Instructional Designers. In R.A. Reiser & J.V. Dempsey (Eds.). Trends and Issues in Instructional Design and Technology (pp. 53–63). Pearson Higher Ed.
-
The Idea of Design
Margolin, V., & Buchanan, R. (Eds.). (1995). The Idea of Design. MIT Press.
-
The Digital Youth Network: Cultivating Digital Media Citizenship in Urban Communities
Barron, B., Gomez, K., Pinkard, N., & Martin, C. K. (2014). The Digital Youth Network: Cultivating Digital Media Citizenship in Urban Communities. MIT Press. https://doi.org/10.7551/mitpress/9240.001.0001
-
The Design Way: Intentional Change in an Unpredictable World
Nelson, H. G., & Stolterman, E. (2012). The Design Way: Intentional Change in an Unpredictable World (2nd ed.). MIT Press.
-
The Core of ‘Design Thinking’ and Its Application
Dorst, K. (2011). The Core of ‘Design Thinking’ and Its Application. Design Studies, 32(6), 521–532. https://doi.org/10.1016/j.destud.2011.07.006
-
Teaching as a Design Science: Building Pedagogical Patterns for Learning and Technology
Laurillard, D. (2012). Teaching as a Design Science: Building Pedagogical Patterns for Learning and Technology. Routledge. https://doi.org/10.4324/9780203125083
-
Taking Design Thinking to School: How the Technology of Design Can Transform Teachers, Learners, and Classrooms
Goldman, S., & Kabayadondo, Z. (2017). Taking Design Thinking to School: How the Technology of Design Can Transform Teachers, Learners, and Classrooms. Routledge.
-
Student Teams in Search of Design Thinking
Goldman, S., Kabayadondo, Z., Royalty, A., Carroll, M. P., & Roth, B. (2014). Student Teams in Search of Design Thinking. In L. Leifer, H. Plattner, & C. Meinel (Eds.), Design Thinking Research: Building Innovation Eco-Systems (pp. 11–34). Springer International Publishing. https://doi.org/10.1007/978-3-319-01303-9_2
-
Some Reflections on Designing Construction Kits for Kids
Resnick, M., & Silverman, B. (2005). Some Reflections on Designing Construction Kits for Kids. Proceedings of the 2005 Conference on Interaction Design and Children, 117–122. https://doi.org/10.1145/1109540.1109556
-
Software Design as a Learning Environment
Harel, I., & Papert, S. (1990). Software Design as a Learning Environment. Interactive Learning Environments, 1(1), 1–32. https://doi.org/10.1080/1049482900010102
-
Shoot for the Moon! The Mentors and the Middle Schoolers Explore the Intersection of Design Thinking and Stem
Carroll, M. (2014). Shoot for the Moon! The Mentors and the Middle Schoolers Explore the Intersection of Design Thinking and Stem. Journal of Pre-College Engineering Education Research (J-PEER), 4(1). https://doi.org/10.7771/2157-9288.1072
-
Research–Practice Partnerships in Education: Outcomes, Dynamics, and Open Questions
Coburn, C. E., & Penuel, W. R. (2016). Research–Practice Partnerships in Education: Outcomes, Dynamics, and Open Questions. Educational Researcher, 45(1), 48–54. https://doi.org/10.3102/0013189X16631750
-
Problem-Based Learning Meets Case-Based Reasoning in the Middle-School Science Classroom: Putting Learning by Design(tm) Into Practice
Kolodner, J. L., Camp, P. J., Crismond, D., Fasse, B., Gray, J., Holbrook, J., Puntambekar, S., & Ryan, M. (2003). Problem-Based Learning Meets Case-Based Reasoning in the Middle-School Science Classroom: Putting Learning by Design(tm) Into Practice. Journal of the Learning Sciences, 12(4), 495–547. https://doi.org/10.1207/S15327809JLS1204_2
-
Practices of Distributed Intelligence and Designs for Education
Pea, R. D. (1993). Practices of Distributed Intelligence and Designs for Education. In G. Salomon (Ed.), Distributed Cognitions: Psychological and Educational Considerations (pp. 47–87). Cambridge University Press.
-
Partnering with K–12 Educators in Collaborative Design of Learning Technology
Goldman, S., Mercier, E., & Booker, A. (2008). Partnering with K–12 Educators in Collaborative Design of Learning Technology. In C. DiGiano, S. Goldman, & M. Chorost (Eds.), Educating Learning Technology Designers. Routledge.
-
Participatory Design for Sustainable Social Change
Smith, R. C., & Iversen, O. S. (2018). Participatory Design for Sustainable Social Change. Design Studies, 59, 9–36. https://doi.org/10.1016/j.destud.2018.05.005
-
Participatory Design for Learning: Perspectives from Practice and Research
DiSalvo, B., Yip, J., Bonsignore, E., & Carl, D. (2017). Participatory Design for Learning. In Participatory Design for Learning. Routledge.
-
Methods and Techniques for Involving Children in the Design of New Technology for Children
Fails, J. A., Guha, M. L., & Druin, A. (2012). Methods and Techniques for Involving Children in the Design of New Technology for Children. Foundations and Trends® in Human–Computer Interaction, 6(2), 85–166. https://doi.org/10.1561/1100000018
-
Meta-Design: Empowering All Stakeholders as Co-Designers
Fischer, G. (2013). Meta-Design: Empowering All Stakeholders as Co-Designers. In R. Luckin, S. Puntambekar, P. Goodyear, B. L. Grabowski, J. Underwood, & N. Winters (Eds.), Handbook of Design in Educational Technology. Routledge.
-
Materials-to-Develop-with: The Making of a Makerspace
Keune, A., & Peppler, K. (2019). Materials-to-Develop-with: The Making of a Makerspace. British Journal of Educational Technology, 50(1), 280–293. https://doi.org/10.1111/bjet.12702
-
Learning in the Making: A Comparative Case Study of Three Makerspaces
Sheridan, K., Halverson, E. R., Litts, B., Brahms, L., Jacobs-Priebe, L., & Owens, T. (2014). Learning in the Making: A Comparative Case Study of Three Makerspaces. Harvard Educational Review, 84(4), 505–531. https://doi.org/10.17763/haer.84.4.brr34733723j648u
-
Learning and Design: Why the Learning Sciences and Instructional Systems Need Each Other
Hoadley, C. M. (2004). Learning and Design: Why the Learning Sciences and Instructional Systems Need Each Other. Educational Technology, 44(3), 6–12.
-
Handbook of Design in Educational Technology
Luckin, R., Puntambekar, S., Goodyear, P., Grabowski, B. L., Underwood, J., & Winters, N. (Eds.). (2013). Handbook of Design in Educational Technology. Routledge. https://doi.org/10.4324/9780203075227
-
Getting Ideas into Action: Building Networked Improvement Communities in Education
Bryk, A. S., Gomez, L. M., & Grunow, A. (2011). Getting Ideas into Action: Building Networked Improvement Communities in Education. In M. T. Hallinan (Ed.), Frontiers in Sociology of Education (pp. 127–162). Springer Netherlands. http://link.springer.com/10.1007/978-94-007-1576-9_7
-
Everyday Creativity in Novice E-Textile Designs
Kafai, Y. B., Fields, D. A., & Searle, K. A. (2011). Everyday Creativity in Novice E-Textile Designs. Proceedings of the 8th ACM Conference on Creativity and Cognition, 353–354. https://doi.org/10.1145/2069618.2069692
-
Engineering Design Thinking, Teaching, and Learning
Dym, C. L., Agogino, A. M., Eris, O., Frey, D. D., & Leifer, L. J. (2005). Engineering Design Thinking, Teaching, and Learning. Journal of Engineering Education, 94(1), 103–120. https://doi.org/10.1002/j.2168-9830.2005.tb00832.x
-
Donald Schon's Philosophy of Design and Design Education
Waks, L. J. (2001). Donald Schon’s Philosophy of Design and Design Education. International Journal of Technology and Design Education, 11(1), 37–51. https://doi.org/10.1023/A:1011251801044
-
Diagnosis and Design for School Improvement: Using a Distributed Perspective to Lead and Manage Change
Spillane, J. P., & Coldren, A. F. (2011). Diagnosis and Design for School Improvement: Using a Distributed Perspective to Lead and Manage Change. Teachers College Press.
-
Destination, Imagination and the Fires Within: Design Thinking in a Middle School Classroom
Carroll, M., Goldman, S., Britos, L., Koh, J., Royalty, A., & Hornstein, M. (2010). Destination, Imagination and the Fires Within: Design Thinking in a Middle School Classroom. International Journal of Art & Design Education, 29(1), 37–53. https://doi.org/10.1111/j.1476-8070.2010.01632.x
-
Designing to Learn About Complex Systems
Hmelo, C. E., Holton, D. L., & Kolodner, J. L. (2000). Designing to Learn About Complex Systems. Journal of the Learning Sciences, 9(3), 247–298. https://doi.org/10.1207/S15327809JLS0903_2
-
Designing Social Infrastructure: Critical Issues in Creating Learning Environments With Technology
Bielaczyc, K. (2006). Designing Social Infrastructure: Critical Issues in Creating Learning Environments With Technology. Journal of the Learning Sciences, 15(3), 301–329. https://doi.org/10.1207/s15327809jls1503_1
-
Designing for Democracy in Education: Participatory Design and the Learning Sciences
DiSalvo, B., & DiSalvo, C. (2014). Designing for Democracy in Education: Participatory Design and the Learning Sciences. https://repository.isls.org//handle/1/1196
-
Designing Environments for Constructive Learning
Duffy, T. M., Lowyck, J., Jonassen, D. H., & Welsh, T. M. (Eds.). (1993). Designing Environments for Constructive Learning. Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-642-78069-1
-
Designerly Ways of Knowing: Design Discipline Versus Design Science
Cross, N. (2001). Designerly Ways of Knowing: Design Discipline Versus Design Science. Design Issues, 17(3), 49–55. https://doi.org/10.1162/074793601750357196
-
Design-Based Research: Putting a Stake in the Ground
Barab, S., & Squire, K. (2004). Design-Based Research: Putting a Stake in the Ground. Journal of the Learning Sciences, 13(1), 1–14. https://doi.org/10.1207/s15327809jls1301_1
-
Design-Based Research: An Emerging Paradigm for Educational Inquiry
Design-Based Research Collective. (2003). Design-Based Research: An Emerging Paradigm for Educational Inquiry. Educational Researcher, 32(1), 5–8. https://doi.org/10.3102/0013189X032001005
-
Design-Based Research
Barab, S. A. (2014). Design-Based Research. In R. K. Sawyer (Ed.), The Cambridge Handbook of the Learning Sciences (2nd ed., pp. 151–170). Cambridge University Press.