Some Reflections on Designing Construction Kits for Kids
Item
- Title
- Some Reflections on Designing Construction Kits for Kids
- Abstract/Description
- In this paper, we present ten guiding principles for designing construction kits for kids, informed by our experiences over the past two decades:* Design for Designers* Low Floor and Wide Walls* Make Powerful Ideas Salient -- Not Forced* Support Many Paths, Many Styles* Make it as Simple as Possible -- and Maybe Even Simpler* Choose Black Boxes Carefully* A Little Bit of Programming Goes a Long Way* Give People What They Want -- Not What They Ask For* Invent Things That You Would Want to Use Yourself* Iterate, Iterate -- then Iterate AgainWhile these principles apply especially to the development of construction kits, we believe that they could be useful for everyone who designs new technologies for kids.
- Date
- In publication
- Proceedings of the 2005 conference on Interaction design and children
- Series
- IDC '05
- Pages
- 117–122
- Publisher
- Association for Computing Machinery
- Resource type
- en Research/Scholarly Media
- Resource status/form
- en Published Text
- Scholarship genre
- en Empirical
- Open access/full-text available
- en Yes
- Peer reviewed
- en Yes
- ISBN
- 978-1-59593-096-5
- URL
- Official Publisher's Webpage (ACM Digital Library)
- Full-text PDF Shared by Author (ResearchGate)
- Citation
- Resnick, M., & Silverman, B. (2005). Some Reflections on Designing Construction Kits for Kids. Proceedings of the 2005 Conference on Interaction Design and Children, 117–122. https://doi.org/10.1145/1109540.1109556
- Cited in
- Design Thinking and the Learning Sciences: Theoretical, Practical, and Empirical Perspectives
- Place
- New York, NY, USA
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